A Secret Histories immersive experience

For Cultist Simulator and Book of Hours fans who wondered what it would be like to walk inside the world.

The Locksmith’s Dream was an overnight immersive experience set in the Secret Histories, the occult world of Weather Factory’s games. Guests arrived at Treowen, a 17th-century manor house in Monmouthshire, Wales, that seemed stuck in the 1920s. Over 24 hours they explored the house, met its curious residents, uncovered hidden lore, dined by candlelight and, as night fell, put on masks to wander the strangeness of ‘The House of the Moon’.

What it felt like

Each guest stayed in a room with its own story and arrived with a sponsor whose goals they might (or might not) choose to serve. Secrets were scattered through the house in documents, objects and conversations, and every choice had consequences. If you have ever sorted cards in the Mansus at 2am, you will recognise the feeling.

The project was an independent work, published under Weather Factory’s Sixth History Community Licence, and not affiliated with Weather Factory Ltd. You can read more about how the experience worked, its characters and what reviewers said.

Where to go next

The Locksmith’s Dream has finished its run, but its makers, Lemon Difficult Studio, have returned to Treowen with The Key of Dreams. It is a different world, drawn from Lovecraft’s dreamlands and Welsh folk horror rather than the Secret Histories, but it is built on the same ideas: secret societies, occult lore hidden in a living house, a full cast of characters and a night you play rather than watch.

A guest leans over a burning ritual bowl in a candlelit study at The Key of Dreams

If you love weird fiction, cosmic horror and games where knowledge has a price, it is the closest thing to stepping into one.

Discover The Key of Dreams